Voxelize a triangulated mesh into an ndarray.
//Load bunny
var bunny = require("bunny")
//Voxelize the mesh
var result = require("voxelize")(bunny.cells, bunny.positions, 0.1)
//Unpack result
var voxels = result.voxels
var origin = result.origin
var resolution = result.resolution
npm install voxelize
require("voxelize")(cells, positions[, resolution])Voxelizes a triangulated mesh into an ndarray
cells are the indexed faces of the meshpositions are the locations of the vertices in the meshresolution is the resolution at which the mesh needs to be voxelizedReturns An object with the following properties
voxels the binary voxel image of the meshorigin the coordinate of the bottm left back corner of the voxel arrayresolution the resolution of the voxel arrayThe real location of a voxel (i,j,k) in the mesh coordinates is given by:
[ resolution * i + origin[0], resolution * j + origin[1], resolution * k + origin[2] ]
(c) 2013 Mikola Lysenko. MIT License